The Orbit tool rotates
the current view around a model based on a fixed pivot point.
You use the Orbit tool to change the orientation
of a model. The cursor changes to the Orbit cursor. As you drag
the cursor, the model rotates around a pivot point while the view
remains fixed.
Specify the Pivot Point
The pivot point is the base point used when rotating
the model with the Orbit tool. You can specify the pivot point in
the following ways:
- Default pivot point.
When you first open a model, the target point of the current view
is used as the pivot point for orbiting the model.
- Select objects.
You can select objects before the Orbit tool is used to calculate
the pivot point. The pivot point is calculated based on the center
of the extents of the selected objects.
- Center tool.
You can specify a point on the model to use as the pivot point for
orbiting with the Center tool.
- CTRL+Click and drag.
Press and hold down the CTRL key before clicking the
Orbit wedge or while the Orbit tool is active; then drag to the
point on the model you want to use as the pivot point. This option
is only available when using the big and mini Full Navigation wheels
or the mini View Object wheel.
NoteWhile the Orbit tool
is active, you can press and hold the CTRL key
at anytime to move the pivot point used by the Orbit tool.This pivot
point is used for subsequent navigation until it is moved.
Maintain Up Direction
You can control how the model orbits around
the pivot point by choosing to maintain the up direction of the
model. When the up direction is maintained, orbiting is constrained
along the XY axis and in the Z direction.
If you drag horizontally, the camera moves parallel to the XY plane.
If you drag vertically, the camera moves along the Z axis.
If the up direction is
not maintained, you can roll the model using the roll ring which
is centered around the pivot point. Use the properties dialog box for
the SteeringWheels to control whether the up direction is maintained
or not for the Orbit tool.
To orbit a model with the
Orbit tool
- Display one of the View Object or Full
Navigation wheels.
- Click and hold down the Orbit wedge.
The cursor changes to
the Orbit cursor.
- Drag to rotate the model.
NoteUse the Center tool
to re-center the model in the current view, if you are using one
of the Full Navigation or View Object wheels.
- Release the button on your pointing device
to return to the wheel.
To orbit around an object
with the Orbit tool
- Press ESC to make sure no commands are
active and to clear any previously selected objects.
- Select the objects in the model for which
you want to define the pivot point.
- Display one of the View Object or Full
Navigation wheels.
- Click and hold down the Orbit wedge.
The cursor changes to
the Orbit cursor.
- Drag to rotate the model.
- Release the button on your pointing device
to return to the wheel.
To turn on selection sensitivity
for the Orbit tool
To maintain the up direction
for the Orbit tool
CommandsNAVSWHEEL
Provides access to enhanced
navigation tools that are quickly accessible from the cursor.